How To Install Wwise As A Plugin In Unreal Engine - PC
🛠️ Prerequisites:
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Unreal Engine 5.5 installed
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Audiokinetic Launcher installed
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A registered Audiokinetic account
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The version of Wwise SDK matching your integration
✅ Step-by-Step Installation
Step 1: Download Wwise Integration Files
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Open the Audiokinetic Launcher.
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Go to the Unreal Engine tab.
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Select the version of Wwise you want to integrate.
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Choose to download the Wwise Integration (as engine plugin).

Step 2: Copy Integration Folders to Unreal
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Once downloaded, locate the integration folder—it should contain 3 subfolders.
- Wwise
- WwiseNiagara
- WwiseSoundEngine
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Copy those 3 folders.

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Navigate to:
C:\Program Files\Epic Games\UE_5.5\Engine\Plugins -
Paste the 3 folders into the
Pluginsfolder.
Step 3: Create the ThirdParty Folder
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Inside the Unreal Engine installation navigate to
Engine/Plugins/WwiseSoundEngine, create a new folder called:
Step 4: Copy Wwise SDK Files
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In the Audiokinetic Launcher, go to the installed Wwise version.
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Click on Open Containing Folder to find the installation folder.
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Navigate to the
SDKfolder inside. -
Copy the following:
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x64folder - x64_XX folders
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MacandMacXCodeXXfolder
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Paste all three into the
ThirdPartyfolder you created in the Engine/Plugins/WwiseSoundEngine directory.
Step 5: Launch Unreal and Verify Plugin
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Open Unreal Engine 5.5.4.
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Create a new Blank Game Project.
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Once loaded, go to Edit > Plugins.
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Search for Wwise in the Plugins window.
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You should now see the Wwise plugins listed and ready to enable.

✅ You’re Done!
Wwise is now installed as an engine-level plugin, meaning it’s available for all projects using that version of Unreal Engine. You’re ready to start integrating game audio!