How To Install Wwise As A Plugin In Unreal Engine - PC

audio audiokinetic game audio sound ue unreal engine unreal engine 5.0 wwise

🛠️ Prerequisites:

  • Unreal Engine 5.5 installed

  • Audiokinetic Launcher installed

  • A registered Audiokinetic account

  • The version of Wwise SDK matching your integration


✅ Step-by-Step Installation

Step 1: Download Wwise Integration Files

  1. Open the Audiokinetic Launcher.

  2. Go to the Unreal Engine tab.

  3. Select the version of Wwise you want to integrate.

  4. Choose to download the Wwise Integration (as engine plugin).


Step 2: Copy Integration Folders to Unreal

  1. Once downloaded, locate the integration folder—it should contain 3 subfolders.

    • Wwise
    • WwiseNiagara
    • WwiseSoundEngine
  2. Copy those 3 folders.

  3. Navigate to:
    C:\Program Files\Epic Games\UE_5.5\Engine\Plugins

  4. Paste the 3 folders into the Plugins folder.


Step 3: Create the ThirdParty Folder

  1. Inside the Unreal Engine installation navigate to Engine/Plugins/WwiseSoundEngine , create a new folder called:

     ThirdParty

Step 4: Copy Wwise SDK Files

  1. In the Audiokinetic Launcher, go to the installed Wwise version.

  2. Click on Open Containing Folder to find the installation folder.

  3. Navigate to the SDK folder inside.

  4. Copy the following:

    • x64 folder

    • x64_XX folders
    • Mac and MacXCodeXX folder 

  5. Paste all three into the ThirdParty folder you created in the Engine/Plugins/WwiseSoundEngine directory.


Step 5: Launch Unreal and Verify Plugin

  1. Open Unreal Engine 5.5.4.

  2. Create a new Blank Game Project.

  3. Once loaded, go to Edit > Plugins.

  4. Search for Wwise in the Plugins window.

  5. You should now see the Wwise plugins listed and ready to enable.


✅ You’re Done!

Wwise is now installed as an engine-level plugin, meaning it’s available for all projects using that version of Unreal Engine. You’re ready to start integrating game audio!

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