
How To Install Wwise As A Plugin In Unreal Engine - PC
🛠️ Prerequisites:
-
Unreal Engine 5.5 installed
-
Audiokinetic Launcher installed
-
A registered Audiokinetic account
-
The version of Wwise SDK matching your integration
✅ Step-by-Step Installation
Step 1: Download Wwise Integration Files
-
Open the Audiokinetic Launcher.
-
Go to the Unreal Engine tab.
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Select the version of Wwise you want to integrate.
-
Choose to download the Wwise Integration (as engine plugin).
Step 2: Copy Integration Folders to Unreal
-
Once downloaded, locate the integration folder—it should contain 3 subfolders.
- Wwise
- WwiseNiagara
- WwiseSoundEngine
-
Copy those 3 folders.
-
Navigate to:
C:\Program Files\Epic Games\UE_5.5\Engine\Plugins
-
Paste the 3 folders into the
Plugins
folder.
Step 3: Create the ThirdParty
Folder
-
Inside the Unreal Engine installation navigate to
Engine/Plugins/WwiseSoundEngine
, create a new folder called:
Step 4: Copy Wwise SDK Files
-
In the Audiokinetic Launcher, go to the installed Wwise version.
-
Click on Open Containing Folder to find the installation folder.
-
Navigate to the
SDK
folder inside. -
Copy the following:
-
x64
folder - x64_XX folders
-
Mac
andMacXCodeXX
folder
-
-
Paste all three into the
ThirdParty
folder you created in the Engine/Plugins/WwiseSoundEngine directory.
Step 5: Launch Unreal and Verify Plugin
-
Open Unreal Engine 5.5.4.
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Create a new Blank Game Project.
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Once loaded, go to Edit > Plugins.
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Search for Wwise in the Plugins window.
-
You should now see the Wwise plugins listed and ready to enable.
✅ You’re Done!
Wwise is now installed as an engine-level plugin, meaning it’s available for all projects using that version of Unreal Engine. You’re ready to start integrating game audio!